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klystron said:
Radha, I'm with you man. I love exploration in RPGs and taking risks to find treasure. FF series has had absolutely nothing to do with exploration since maybe probably FF6. Yes there are some hidden chests, but dungeons seem so straightforward. It's like you're lead along. FFX was nothing more than walking in a straight line for 5 screens or so to get from town to town. At least the temples provided some puzzle and maze-like qualities. I never played 12, though. With the MMO style it might have some exploration type qualities to it. (After FFX I gave up on buying anything with FF in the title I'm afraid.)

damn it, thats what happening to me, last FF i bought was FFX. Someone lend me XII, but i was really hoping for this one to be a good FF, spcielly since with the current processing power dev can create a more believeble world, but look like square decided to go the oposite way, instead of making you believe you are in another world it sound as if you are seen a movie and that is sooo sad. In every FF before X i could get lost, and i spoke to every NPC to find out if any of them had a special mini game or something, even if it was just a postion that was still cool. 

 

Im still confuse, i keep thinking "is only 60 buck why not buy it and make my own judgement?", but then i think "if i buy it ill be supporting this kind of mediocrity, and EE will keep making this kind of game (they just wanted our money and where not commited to the spirit of the series)".

 

Obviuslly there is something wrong with FFXIII, titles like HALO 3, GoW 3, etc appeal to most of thier fans and reviewers, leaving only a few that dislike them, but with this FF there are even more critics than with FF XII.



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

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