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Radha, I'm with you man. I love exploration in RPGs and taking risks to find treasure. FF series has had absolutely nothing to do with exploration since maybe probably FF6. Yes there are some hidden chests, but dungeons seem so straightforward. It's like you're lead along. FFX was nothing more than walking in a straight line for 5 screens or so to get from town to town. At least the temples provided some puzzle and maze-like qualities. I never played 12, though. With the MMO style it might have some exploration type qualities to it. (After FFX I gave up on buying anything with FF in the title I'm afraid.)