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OT7 said:
it's fun to save the world on games.
Make you feel over powered,righteous,important and part of something really big.
If the game is good then here we go,although is refreshing to play some games that don't involve such a task,is like playing just for pure joy,without the nerve of feeling that you're screawing the entire planet because your actions on a game.

@Oxy: Well,on Gears of War and Resistance you have to stop human's annihilation,that counts for me as "saving the world" and in Tomb Raider's games you have to prevent mystical,powerful devices to end on wrong hands,counts like "saving the world" to me too,just to name a few of your examples.

Gears and Resistance were part of my examples of you not being directly responsible for the world's survival. You're merely a part of the effort. I can't be positive on Resistance since I've only played the demo, but that's how I heard the storyline was. Just to be clear also, I'm talking about the first entry in both series. I know the sequels begin to get a little "Save the World" like. Regarding Tomb Raider, I suppose it's possible one or more of the games has Lara saving the world from something, but from the ones I've played she's taxed with doing something or stopping something that isn't in danger of ruling or destroying the earth.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.