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9009pc said:
mirgro said:
Hillzone 2's textures are all blurry compared to Crysis 2's. If those are not PC shots of C2 then I'd be interested to know how they can have the textures they have with the small amount of RAM that the PS3/360 has.

has it not got something to do with the games being specifically designed for the console and its hardware were as pc have got a lot of different hardware, meaning to compensate they need more RAM. not sure but I think that is why they are able to get more out of consoles.

I mean I don't know all that much about doing anything on the PS3. But VRAM is basically used to store textured which are later shown on the scren, the less VRAM the less texturing you can have.

Edit: To compare, I'll use WoW. Checking "High Resolution Textures" takes up 1.2 gigs of RAM plus whatever it uses on my 1 gig video card. Going to Low Resolutoin Textures, it drops to 950MB plus whatever got freed from my 1 gig video card.