| twesterm said: Modders either aren't professionals or professionals just having fun so it makes sense not to pay for that. Modders can try to sell their work, but then of course they would have to license the engine in most cases. |
Funny thing about that. There are many many modders who have struck it rich and gotten highered because of their work.
TF, Portal, etc. were started by modders. Counter-Strike was a mod. DICE started off as modders. A lot of the Epic map designers were modders. I am sorry, but modded content has been good for a while now. Not everything was golden, but there were many such mods.
Now this generation, modding tools are no longer supported, and the reason for that is for the publisher to make money out of things that modders could provide in endless supply. They are just excuses for their feeling of entitlement, just like a pirates, but they try their hardest to cover what they are doing, something a pirate doesn't bother with. It's the same logic, applied the other way, it's funny that you can somehow rationalize all this DLC, yet not be able to rationalize piracy.







