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MontanaHatchet said:
That's true for most shooters and platformers as well. It's a common plot element in videogames. It shows the good nature of the protagonist and their struggles, and the deviousness and power of the antagonist. But most of all, it gives you a grand, overarching goal to achieve throughout the course of the game.

So no, JRPGs are fine with these sorts of plots. Stop asking them to be something they're not.

Stop asking us to stop asking things that we don't want to stop asking.