| Mr Khan said: I'll agree with that in terms of Microsoft. Microsoft's pattern for launching a new product often involves its first iteration being a very expensive Beta that they happen to sell to the market at large. They certainly treated Xbox like that (a solid console, don't get me wrong, but you would be hard-pressed to make the case that Microsoft intended Xbox as a serious market product, given that it was never meant to make money)
Natal i think will be the same thing. You've got a late add-on to this console which has taken great pains throughout the years to establish itself as the "extreme" console of choice. Natal is a strong dissonance against the image Microsoft has worked for over 4 years to build, and i think with Natal, there's the problem of getting developers acclimated to it, given how different it is. Natal could be another one that isn't meant to be Microsoft's big product, but just the setup for the NextBox, which will really use what Natal lays down meaningfully
Sony, on the other hand, i'm not entirely sure what they're up to with Move. They could be looking for more immediate gain with that, in that it's just a part of their mission to create the PS3 as the best value console, that Motion Control is just another facet of their "It Only Does Everything" mentality |
I see what you’re saying, and I fully agree that both Sony and Microsoft (probably) want to sell their products as being able to "do everything" ...
I suppose you could probably say that what I was trying to say is that these products seem to be much more involved in a larger corporate strategy involving these products than people may initially assume; and how well received they’re will have consequences in how the companies approach the next generation.







