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twesterm said:

I think I'm through with this game and I've barely even started it.

First off, I'm a giant pussy when it comes to scary things.  I like them, but I'm still a pussy.  Deadly Premonition has done a great job at making me nervous, part of that is because it did a good job at making those backwards walking things scary and second the controls are so bad I'm afraid I won't be able to kill them in time.

Before I go on, I quit Resident Evil 4 for mostly these same reasons.  I despised the controls on the Gamecube and I couldn't get past the first village for the longest time because it just didn't occur to me to sneak around and not run up the middle.

Anyways, Deadly Premonition is interesting but it pissed me off last night.  I got to a point where I found an infinite enemy spawner blocking me and a path (shortly before I did the fuse box puzzle).  I sat there and shot enemies for a few minutes and decided, yup, that's an infinite enemy spawner between me and where I want to go.  I thought perhaps that simply getting closer to the spawner would cause them to stop since getting close to these things is bad.

So I killed the enemy and booked it.  I heard another enemy spawning right by and decided getting close to it wasn't going to stop it.  I ran on and then saw the red barrier.  Noooooo!  I walked up close to it trying to put some distance between me and the enemy that just spawned and suddenly it goes into a cut scene and the enemy doesn't stop!

He finally stops talking and the enemy is right on top of me and starts thwacking me with a shovel.  I kill it and just run even though I hear another enemy spawning.  One more enemy spawns at the other side in what I assume is another infinite spawners, I quickly kill it with a barrel, and just fucking run.

I run down the path and all of sudden out of nowhere a damn quick time even happens that I of course just fail.  Shit.

Luckily, that doesn't appear to be game over right away and the thing with the Jawa eyes is on top of me and it tells me to shake the left stick back and forth which I do.  And then I die.

Fuck this game.

It's cool they wanted to copy as much as they could from RE4 but why did they have to take the worst parts and then make them even worse?

Quick time events out of nowhere suck but they suck even more when I do the action and I still die. 

And the controls are awful.  I'm scared in this game because the controls are so bad I just feel helpless.  I'm fine with them doing the RE4 thing but just aiming is so hard because the stick is so sensitive.!

Anyways, I died, restarted, and it sent me back a good ways so I turned the game off and said fuck it.  I don't think I'll be playing it again anytime soon.


I just beat the part you were talkng about...honestly, if combat turns you off running is your best friend. As long as you are ready for a QTA and are willing to clear a few baddies before getting to the QTA to clear a path, you can run just passed the infinite spawn point.

So far I really can not express how excited I am to play this game. Its like playing Resident Evil 1 all over again but even more unpredictable...something that not many games are able to be in this cookie cutter industry.

Yes the visuals are bad, gameplay is not perfect, camera angles are...difficult at times...but so far its balanced well enough to be fun for a seasoned survival horror fan like me. And the fact I can't even imagine what WTF moment will come next makes me applaud whoever decided to bring this game to North America...and for 20 bucks too.  I'd pay 50 bucks for this, easily.