1. Rogue Squadron III: Rebel Strike - I still have nightmares of seeing Wedge running around trying to shoot a blaster into walls.
2. Castlevania: Lament of Innocence - IGA was never meant to make a 3D game....Why did I trust him! Why!
3. Star Trek: Starfleet Academy - Worst...acting....EVER! And the game was pretty bad too.
4. Final Fantasy Tactics - When I played the game, I remember the game had very flawed AI and one of the most annoying set of characters I had ever encountered. It made me sad because I was very interested in the character customization system itself. But After over 60 hours of grinding and trying to fight with the game, I gave up on it. The story had little value to me and the AI would always just run away whenever it got any damage, only to turn around and focus on one of your teammates if you tried to chase after it. A very annoying system of baiting the computer to even fight you.
5. Suikoden IV & V - Yup....two games for the price of one. How could one amazing series go bad so quickly. Well...that's what happens when the creator leaves and two separate teams take over and try to take the series in two completely different paths at the same time.
6. Disgaea: Hour of Darkness - A game I bought purely for the hype. Turns out, I should have looked into it more first.
7. Pokemon Battle Revolution - This game was suppose to finally be the ultimate 3D Pokemon fighting experience. Well, considering its on this list, I think you can see how that turned out.
8. The Simpsons Game - I tried to like this game, I really did. I played every single level and I forced myself to try to find every in joke written in the script. I even completed the game..but alas, nothing. In the end, it was just another rushed, poorly developed mess from EA. The writing was funny, but EA cut funds and development time from the actual 'game'. And what should have been the ultimate 'Simpsons Game' is instead just a weak platformer with bad physics that's coated in good writing and yellow paint.











