| loves2splooge said: As mentioned on here, Steam itself is a form of DRM. When you buy a game from Steam, you don't really "own" the game. If you can't sell the game, can you really "own" it? No. In principle, I feel that what Valve is doing is evil. It's just less evil than what other Pro-DRM companies are doing. That's why gamers give them a free pass. But they shouldn't get a free pass. Just because Ubisoft, EA, etc. are more evil, doesn't mean that Valve is good. You just get less evil with Valve. |
You are comparing weird things here. First, it's only natural that any DRM is worse than no DRM. Seriously dude, how can Steam as DRM is bad because it's worse than no DRM?
Resale of intangible goods is difficult, not to say impossible, to get to work as a system. That is the true for any Digital Distribution platform. It's inherent in the system, and doesn't make Steam as a means of Digital Distribution any worse than it could be.
And PC gaming isn't console gaming, hence the need for DRM in the first place. If you want achievments, Steam is one of two places you can get it on the PC (GFWL being the other), and for most games it's the only place. It is also the only place where you can talk to all your friends and see what they are playing, invite them or join them easilly no matter what game they are playing, on the PC. Yes, it already exists on consoles, isn't it great that we can now do it on the PC as well?
Battle.net doesn't work for that many games either. Blizzard games only, if I remember correctly.
It's a compromise, they're saying that: Yes, it's sometimes inconvenient. Here's a ton of great features you can get nowhere else on the platform to make up for it.
That is the essence of the Steam DRM. Less intrusive DRM, more focused experience, easier to manage games and a community around it are bonuses you get for shopping legally using Digital Distribution. I'd rather take the Steam DRM than any other DRM on the market.
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