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dtewi said:
Khuutra said:
dtewi said:
Holy shit, I eat my words. I'm looking up the FFXII Int. version and it seems incredible.

Holy damn. That's the best int. version of a game I've ever seen.

Expound on these reasons for awesomeness!

Since I never played it, I don't know the magnitude of these additions, but it seems awesome.

12 license grids as opposed to 1(!).

I assume Espers are summons and now, you control them? Damn.

16 more gambits.

Quickenings don't use MP but a Mist Gauge. If a Limit Break took my MP, I'd be pissed. That seems like a great change.

New Game +: Strong Mode (Start at LV90), and Weak Mode (Never level up from LV1)

No existing damage limit. Not like 99999 in FFX, it can go as high as you can make it.

I looked up the changes on the Final Fantasy wiki while waiting for this!

Yes, these changes are enormous.