By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Johann said:
dtewi said:
Khuutra said:

And I'd like to play the International version of the game, but I don't know if I'd just be in love with it. My characters are always highly specialized, but not necessarily in the way the job system would allow.

Everyone would like to play an international version of their game.

The thing is the new stuff doesn't last all that long, and when it's all been explored, it feels underwhelming. I've never had an International game, but I would imagine that's what it's like.

Unless this is like 10X better than the original.

The FFVII you played WAS the international version. So was your version of X.

Original VII didn't have Emerald or Ruby and some other stuff. Original X had no Dark Aeons.

International version of XII had a complete overhaul of the Liscence system. Add several new weapons and a damage limit that goes way past 100.000 for completists (like me) and you got ourself a whole new experience.

I know I had "International" FF7. That's what my thinking came from. If Emerald or Ruby wasn't in it, it would be like "So what?" It doesn't really change the game.

I didn't have International FFX. Don't you know NA NEVER gets good stuff from SE. Sure there was Emerald and Ruby, but SE decided to release the REAL international version with the bosses for Japan. They never give NA such kindness.

In NA FFX, there's no damn Dark Aeons. No Expert sphere grid either. No Break HP limit, ribbons, that good stuff. Bullshit, it's so incredibly easy to localize I'm at a loss for words.

@FFXII International

So, you can go past 100,000 damage? Is that it? What do you mean by overhaul?



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you