Kenryoku_Maxis said:
Your character moved fine for the type of game it was (Arcade style on rail hack 'n slash). Your character was suppose to only move in straight lines. However, the main problem in Drago Quest Swords (aside from the voices) was the slashing of the sword. If they made a sequel that utilized WiiMotionPlus, it could easily be one of the better games on the Wii. Of course, I don't want that to be the gameplay for the MAIN Dragon Quest game. But I would like to see a sequel. |
I'm talking about in towns, where you had free movement with the Dpad. It SUCKED!







