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KungKras said:
Impulsivity said:
I hope that used game sales are harder in the future.

Functionally there is no difference between buying used games and pirating games except when you buy used games gamestop takes a slice. As far as the publisher is concerned they're identical in that they see 0 dollars they can use to make more games.

Anything the publishers do to ruin the used game trade I'm 1000% in favor of.

If the games keep entertaining there is no reason to sell it. Games nowadays stop being entertaining very quickly.

If I buy a game for $60 I expect a certain amount of entertainement value. If the game gets boring after a 10 hour playthrough, it is a lousy game, and I am ripped off by the game makers. Selling the game is a security since it allows me to regain some of my lost money.

If a game maker makes lousy games, then there is no way in hell that they deserve the money from the used game sales. It's their own fault that people grow tired of their games. They should STFU and make games that people want to keep instead. I'm 1000% against developers fighting used game sales.

this.. also if a game is made with no replayability, whats the point of holding onto it. i have never actually sold a game but thats because even when the game has no replayability. if i enjoyed it that much, i'll hold onto it for sometime in the future where i would like to enjoy the experience again. The only reason a game would be sold is due to it lacking something that the consumer was hoping for and thus at the fault of the developer.

also @ impulsivity. then that must mean you're also totally against borrowing games from friends. i don't think any person who has friends has never borrowed or lent a game ever in their life.