Akvod said:
Wow, you're an gentleman. You keep saying they're bad, but can you tell us why? The only reason I get from you is that you can't kill a person head on. But that's not even true. You get the specializations fairly quickly, and the weapons are balanced, no one weapon is better than the other. the AK weapon you start out with has a very high rate of fire with decent damage compared to the F2000. It's very great for close/medium range, and in burst fire can take out guys pretty far. The M16A2, the last gun you unlock, isn't that great for close quarters, and is better for medium/long range. the MG3, the final gun you unlock as a medic, isn't that great, while I see some people using the PKM, and I'm using the 2nd unlocked gun the M24 SAW. And like I posted earlier, if you're really worried about spending forever to level up, don't worry. I think DICE was too generous and makes leveling up so easy that it's almost like it doesn't exist. Subsequently, as a result, the game has become more run and gun like you wanted than I would have liked (KylieDog jokingly suggested that a game give zero exp to the losing team. I think that should be the case to make players focus whole heartidely on completing the objectives and winning, not protecting K/D ratio).
Look how easy and quick leveling up is:
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You are not understanding. I am fully aware of the fact that in a bunch of games the last guns are not necessarily the best. That has been the case since there ever were more "exclusive guns" even in Counter-Strike where the machine gun that costs over 5k is worse than the AK. The point is, why should there be any form of levelling up to get those if I wanted them? I mean hell, if I wanted the Machine ugn right away I just join an instan $16k server and it's that simple? Can I do that in BC2? No? Bad game.







