WereKitten said:
Complete nonsense. The work will focus on different subsystems, but the total investment in man years and the polish of the final results don't depend on that. GoW3 certainly had less work poured into the streaming parallelization than GTAIV or Oblivion, but surely had more work poured into the lighting model or the large-scale physics. |
They still did less work overall because they're lazy and only made it for one platform though. Unlike Valve who are not lazy and have brought happiness and smiles to Mac users. Did GOW 3 bring happyness and smiles to Mac users too? No! Do you want to know why? Its because they are too lazy.
Two examples of open world games with less laziness are Grand Theft Auto 4 (100M budget) and Oblivion which was announced 4 years before being released. They could have been less lazy and made it an open world God of War like Rock* and Bethesda.
Do you know what its like to live on the far side of Uranus?







