joeorc on 13 March 2010
| Twistedpixel said: Btw latency increases with an increase in the number of players. Processing time = 1 SPE / # players/inputs. So the longer it takes to process each, the more latency each will experience. |
aah...
you are trying to be funny ..

I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.







