Badassbab said:
The reason everything is brighter and less blurry on the PS3 is because of that light behind it. If the light was also being shone on the 360 TV it too would be brighter and less blurry due to the video playback being able to pick up more detail because of the extra light source. You can see more macroblocking on the 360 and in-game engines do not, in fact cannot cause that. However IF what you say is true than it's possible the 360 version is running at a lower resolution ala FFXIII. PS3 does have more raw computational power and Blu Ray space even if it's GPU and split RAM architecture are lacking in comparison. Either that or the TV brightness and 360 in console video settings are off.... |
Look at the video again. Everything is brighter. Its not the damn light. Light shining on a screen makes it HARDER to see. Not easier. Its not a painting.
It could very well be the angle that the camera in the engine is at. The PC and the xbox versions are more to the right. The PS3 is more to the left. That could very well be it. But the external light source is not it.







