CGI-Quality said:
What would be the point of that? Every game doesn't need that aiming systme, and thank goodness they don't all use it. FPS games are so alike as is. Killzone 2, like Half-Life 2, was something fresh. It didn't feel like sny other FPS title. |
The AIMING system, not the whole game... the thing that made Half-Life 2, or Halo 3 or COD great is not the unique aiming sytems it is the story the art style, the atmosphere, the fun factor, blah blah blah... the aiming system is just a tool, and it needs to be as good as it can be and not unique by itself







