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I've put hours into Chrono Trigger simply because people keep telling me it gets better and I'll enjoy it later.

Normally a game only has to get me with it's premise. I'm fairly patient and will work through the beginning if it happens to be boring as long as I like the premise of the game, though games shouldn't expect that from the player, it's poor design. Once I've experienced enough to know the game is just boring, I put it down.

If I don't like the premise I won't bother start the game.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.