famousringo said:
You know, like in NSMBWii, Punch Out!!, Metroid: Other M, NES games on the VC, etc.. The Move is a little less flexible than the wiimote. Not a big deal, but it could lead to more expense if you want to support many players in different games. A wiimote alone can work as a gamepad, the Move needs an added sub-controller. I suppose I could just roll that in under the 'more expensive' point. |
IT DOESN'T HAVE A D-PAD?
Waaaagh







