Khuutra said:
Can't double as a gamepad? |
You know, like in NSMBWii, Punch Out!!, Metroid: Other M, NES games on the VC, etc.. The Move is a little less flexible than the wiimote. Not a big deal, but it could lead to more expense if you want to support many players in different games. A wiimote alone can work as a gamepad, the Move needs an added sub-controller.
I suppose I could just roll that in under the 'more expensive' point.

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