| Akvod said: I don't know how the point system in TF2, but a point system without rewards, is like money without purchasing power. There's simply no value or incentive to get those points, without any incentive and valuable things to be gotten from them. |
You get bragging rights of going "you guys suck, all I did was build teleporters and dispensers." You get points for just about anything beneficial in TF2 and that's how it works and how it should be. You CAN indeed unlock alternate weapons, but their mechanics are always the same just tweaked properties and they are just alternatives. They are unlocked randomly by playing or by doing class achievements and that's it. But of course Valve is wrong, considering that TF2 will prolly sell more than BC2 ever will. Just something to think about.







