| SpartanFX said: @cueil problem with natal is its application in core games like character movements and etc....we have to wait and see what they do with it.they could just use it for some parts of core games but that way it will not catch on as many people will not see the value to play 10-20 min of the game using an add on that costs extra money. we'll have to wait and see |
it's manditory for all future Ubisoft games... I'm thinking they are a hardcore developer for the most part... yeah I know they have Petz... as for using Natal for hard core games... think of it more as a tool of immersion... you're sneaking through a swamp up to an enemy posistion and give silent commands with your own hands... these are things the character already does in game when you give commands... call sniper shots on your targets... it something that could still be done with standard control but just adding something like that into the game would deepen the immersion... that's only a tiny thing as well... using 3D head tracking to shoot out of a window... as you woudl in real life... leaning would be natural ... I wonder if they could do a game like the old sniper games they had for arcades...









