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CGI-Quality said:
numonex said:
CGI-Quality said:
numonex said:

Splinter Cell: Conviction. Proven IP and the game looks awesome. Alan Wake looks awesome but it is a new IP.

So were Assassin's Creed, Gears of War, LittleBIGPlanet, Bioshock, Batman: Arkham Asylum, Mass Effect, Uncharted, & HEAVY RAIN. Look how they turned out, ALL critically acclaimed, ALL new IPs. That's not to say Conviction will be bad, or of less value than the newer IPs. It's just that being a new IP doesn't instantly mean Conviction has pre-determined leverage.

New IPs are unknown. For every 1 IP that is a success they would have been 10 new IPs that failed. New IPs = higher risk.

Established series is a much lower risk than a new IP. But most likely I will buy both of these games: Alan Wake and Splintyer Cell: Conviction. 2 of the Xbox 360s top 10 games released in 2010.

Show me ten big new IPs this gen that have failed? Otherwise, I don't see the risk in picking up Alan Wake. A game like HEAVY RAIN was a HUGE risk, and look what happened. Taking risks =/= impending failure.

10 big ones would be tough even going multiplatform I know this wasn't at all directed at me but it made me start thinking.  Then there is also the question do you mean failed in terms of sales or quality?

Lair

Too Human

Legendary

Folklore (might be debatable to some but for me was disapointing and it also has rather low sales)

Rock Revolution

Dark Void

so I could look for more but I think you win on this one CGI that he's wrong wit it being 10 failing for every 1 success.  Especial since with how many new Ips you mention that are succesful it would be really hard to come up with that many failures.  And you didn't even mention all the Ips from this generation that are succesfull.  Rock band wii sports and wii fit.  Raymans RAving RAbbids.  Dead Space.  Resistance.  Star Wars the force unleashed.  Infamous and Prototype.  So how many failed new Ips would we have to be up to now?