joeorc said:
Netyaroze said:
joeorc said:
Netyaroze said:
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RolStoppable said: @Netyaroze
Left handed people could hold the nunchuk in their right hand, just like the Wii controller.
My best guess for having some buttons twice is tradition. 2x the shoulder buttons of the SNES controller, two analog sticks, two rumble thingies (hence Dualshock), six axis instead of just three.
Only one time Sony messed up and that was with teh Cell which has seven SPUs compared to the 360's three cores.
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8 Spus but one is not activated and one is locked (just there for seurity stuff) |
1 ppe
7 spe's "with one helping the OS"
1-spe disabled for meshed era redundancy IE: THE SECURITY VAULT.
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So ? I was correct.
The Cell has originally 1 PPE and 8 SPEs.
the PS3 Cell has one deactivated (its still there just sometimes defective). And one of the 7 Spu is JUST there for security and runs the OS. Developers have just 6 SPEs for use and thats what I tried to say.
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there are 8spe's one of which is disabled to developer's (that's the security vault)
the 7th spe is used for security and OS for the hypervisor
that leaves 6 free and open and 1 PPE
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Lol yes I know thats what I wrote before. First time I did not mention the PPE because he was refering to the SPUs. What exaclty do you want to tell me ? 6 Spus are twice as much as 3 cores so I tried to trick him somehow. And hoped he wouldnt mention the PPE. I really dont understand whats this all about.