| yorch said: Duct tape was for noobs... I haven't played the game online, though (I don't even remember if it had online...). But the game as a single player experience was quite awesome... and not being able to shoot and have the light at the same time was a decision made by the developers that fits the atmosphere... |
You call it a solid decision, I call it "what kind of retard goes into a blacked-out complex full of demons without a light NOT called a "flashlight".
It's one of those "gameplay decisions" that I despise, ie. "this makes no sense".
I don't care if a developer does it for atmosphere, it doesn't stop it from being a shit idea, just like RE-RE3's horrible controls did not "accentuate the experience". They were shit controls and the game was artificially difficult because the developer was too lazy and/or stupid to come up with a valid way to make the game harder. Cue "let's force the player to carry a flashlight instead of a gun because OBVIOUSLY this super Marine bad-ass is too goddamned dumb to find a workaround for the problem".

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