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I've been thinking about this for a while now.  A lot of games these days offer multiple elements that you used to only see in the genre called RPG.  Some titles offer up so many of these elements or go deep into depth with a some of these elements that they rival games that call themselves RPGs.  If Modern Warfare or most shooters nowadays carried over the classes, leveling and perks of the multiplayer mode into the single player mode, what would separate them from a JRPG outside of shooting and art style? 

For some games, the only difference for some games is that the devs and publishers don't call them RPGs but it feels like if they did, people would go along with it.

I'm interested in knowing at what point to do rpg elements = rpg for you guys.