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makingmusic476 said:
A Bad Clown said:
Is it just me or do the walkway textures look baaaaaaaaaaad? Both look muddy, but I noticed the PS3 version had a little more blur

Yeah, the ps3 texture blurs as it fades into the distance.  That's a result of bad anisotropic filtering, something that keeps textures from distorting when looked at from an angle.  If you were to look at them both top down, they're probably identical. 

A constantly moving camera would keep most people from noticing a lack of AF, though.  You'd rarely be looking at the ground from that angle while playing.

Good explanation there, happy to read it, at first I tought the ground texture were still loading.