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Entroper said:
makingmusic476 said:
fazz said:
^That's TOTALLY Wii-doable. But I still stand after my controller issue.

PS: Yeah, I totally forgot about SF3 in the animation department. I was actually thinking about the Street Fighter Zeros.

I agree. I think it's definitely possible on the Wii. The backgounds have a very low poly count, and even the main characters aren't very detailed. They have nothing on the Tekken 6, VF5, or even DoA 4 character models.

Of course, this game isn't very far along in development. Uncharted didn't look so hot when they first showed gameplay either, but it ended up exceeding the target render.


If my instincts about these screenshots are correct, they're using some complicated shaders to get the look just right, like somebody actually painted these images.  The complexity as well as the art style lend themselves toward lower poly scenes aside from the main characters, which should be the focal point anyway (you don't want a lot of distracting visual noise on the screen).  It should look absolutely breathtaking in motion.


Hope your right, because frankly what we are seeing as screens don't look impressive at all.  Ken looks downright ugly.  I don't expect it on the Wii either, but if this is what they could come up with for the PS3 and 360 color me disappointed.  At least until I see it in motion.