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4.   Map Definition Editing

This is basically the mode where you can edit things such as Tile Walkability, A tile's Z-Order(affects the draw order of the tile) and whether the tile should be a flat texture (is always drawn before other tiles on the same layer and any layers above it, also it will not drow over your character)

This is an old picture from the the initial alpha version I did:

 

I must admit, this part is very awkward because you have to select each tile you want to alter and change the values to what you want them to be, this can be very time consuming, however again it gives your maps even more abilities to be the way you want them to be.

I wanted to allow 4-directional passage, again this is going to be awkward to implement, and currently I don't have any ideas that don't involve making this feature of the program even more complicated then what it is already.

 



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1