dahuman said: what's retarded is that they could have just used WMVs. |
WMV = VC1
But yeah, it would have been better if they had done that. I honestly wonder why they didn't? Same goes for other games that use the bink codec.
As it is, the 360 video sequences looks like someone is throwing up all over the screen. The differences ingame seem to be on par with what we've come to expect from semi-ok ports to the PS3. Worse, but not horrible.