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While it is true most JRPGs are linear..i think the biggest issue I had with FFXIII is it didn't even try to hide this. One of the reasons how linear it stands out is because you are basically moving from one area to the next..usually w/o the ability to go back. While in other JRPGs yes you have to go this direction, but usually you could go out somewhere else, do other things before you head to that next point in the game. FFXIII"s first 9 chapters or so are pretty much funnel you in 1 direction the whole time.

I'm not saying its a bad thing, but thats how i felt when i played it.