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The definition of "prequel' is literally, in Latin a sequel that occurs beforehand.

Reach is a sequel in the Bungie Halo series, while a prequel in story. leo and ymeage1n are being way too restrictive here.

A true prequel to Halo would mean exclusion of all the advancements of the games and weapons and engines and technology that has gone into the game in the last decade. You're arguing just to argue again.

And yes, ymeaga1n, there are a small percentage of Halo 3 buyers who play campaign only - even if you said 20 percent, that would be 2 million buyers.

But there are 30 million more people in the install base. You really think that that in that 30 million new buyers there aren't people to replace those two million who just bought into the hype? you don't think the hype around this game this time around won't persuade buyers? The literally millions who rented/bought used/played as guests/played at friends in H3 because they missed the launch or didn't yet have a box aren't going to buy the next round? Bogus.

I bought Gears of War on launch. Didn't buy Gears 2. It still sold more. How come? I didn't buy it! How is that possible?

w/e

I still have yet to hear an argument that says Reach will fail to live up to H3 sales standards.



Can't we all just get along and play our games in peace?