Reasonable said:
That's basically correct, but Meta is nonetheless statistically flawed (to be fair mostly in terms of how people apply the results but also within its own right) because: 1 - number of samples is inconsistent not only between different games but different console versions. This makes it impossible to reliably compare titles. Right now FFXIII for PS3 has way more reviews, and because consoles have official mags, etc. this means statistically 360 should come out with a higher score despite being the same game with somewhat weaker graphics - that's clearly useless for comparison 2 - the real biggie in terms of their overall average, they weight some reviews using a 'secret' formula plus for reviews that are text only they 'guess' the score implied by the words. This is the biggie. This means the metacritic average is fundamentally unreliable.
Now the site does have some merit, if you understand all this (and you clearly do) and approach it's contents wisely. But few do, let's be honest. |
Good points and reasonable as usual.
I didn't want to get into the weighting thing, because I think they shouldn't weight anything. They should have reviewers that qualify and others that don't and only include the reviews from the smaller list of publications that qualify. People should treat a meta-score exactly as they do any other score, as something to start with and then look at reviews and even forum chat about the game. I personally have used meta for back catalog as I didn't get into this gen until 2008 and it really hasn't let me down. As long as you use your head it works just fine. Don't buy a highly rated FPS if you hate FPS for example.









