r505Matt said:
It's funny you mention that because I agree with her, those commericials are AWFUL. ME2 is one of my favorite games for strengths that no Final Fantasy has come close to having, namely an excellent sense of pace, and a deep, "realistic", political universe. By realistic, I mean there are plenty of small things, like the codex information stuff, that really adds to the depth of the game. In FF games (or really just JRPGs), it's not unheard of to just walk into someone's house, take their money, and walk out without them even batting an eye. Some people are like "well it's your reward for exploring" but I say "why would the people in a game care if you explore?". In those JRPGs, I feel you are more of a bystander, in games that aren't like that, you can actually feel like you participate in shaping the story (even if it's linear and you have very little actual effect other than just going through the game). I have yet to play a FF game that can even nearly reach that level of immersion. But that's also okay, I'm not saying thats a bad thing, but it's just something that FF games haven't been able to do yet. I do not think it's a case of "make JRPGs more like WRPGs" as it is a case of "we've seen this before, about 20 times, do something more". You can talk as much as you want about gameplay differences from each FF game to the next, but when it boils down, there's always this feeling that "this is a Final Fantasy game". Which is good, and bad. It's kind of like (if you're a Foo Fighters fan) you hear a Foo Fighters song, and even if you don't know the song, you KNOW it's Foo Fighters, they have their own sound that's very easy to recognize. Plenty of great bands are like this, and some of them fall into a trap of being able to use that as a platform to propel their music as opposed to a crutch to hinder themselves. Maybe reviewers, namely western reviewers, are starting to feel that the "this is a FF game" feeling is starting to hold the series back, and would like to see the series transform. That's at least how I've felt. Yes, there's a new combat system, a new levelling system, new story/characters. But there's something else, a sort of abstract thing, that needs to be re-worked. Maybe this is how some reviewers see it too. Not to mention, if it's boring, it's boring, no matter how you spin it. |
Yeah, those were some bad commercials. But seeing me play the game hasn't made her any more interested. She also has no interest in Dragon Age, which is my personal favorite RPG in a long time.
The problem is that the only change you've suggested for a Final Fantasy game is that it could aspire to have some of the features that Mass Effect 2 has. Your entire post is talking about how great an experience Mass Effect 2 is, and how a Final Fantasy game (which neither of us has played yet?) just doesn't match up to it, because it feels more like its own type of game.
My only point is, the games are different, and it worries me when people get them confused.
When I play FFXIII, at least, I will be playing it to see whether it's a fun game, not how much advice it's taken from reviewers who think they know what direction gaming is going in. I'm hopeful it will be fun in its own way.







