Killergran said:
I'm not saying it has issues either. But I cannot in any way agree with you that a game needs to have technical issues to get a 5 or below. In my ears, that just sounds like madness. A game could have technical issues up over it's ears and still get a 9 or 10, or it could have no technical issues at all and recieve a 1. I'm not saying technical issues should not, or does not, affect the score. I'm saying that no score should ever imply or mean a game has them. And EDGE works differently from how you do, obviously. For them, 5 really means a game that is decent for its genre. But this point has been debated for so long I feel almost silly for bringing it up. |
This.
Why should a game automatically get a 5 if there are no technical problems? That's like saying 50% of the score is weighted on technical aspects of the game. Then I guess actual quality of visuals (graphics), gameplay, fun factor/entertainment level, value, etc. are only worth 50% combined. That is silly.
Any grading system needs to be a shifting system. As Killergran said, a game can be riddled with bugs and still be a 9 or 10. What matters is if those bugs ruins the gaming experience and/or immersion. But to place 1/2 of the grading weight on that tehcnical aspect (or some people are suggesting a game with no bugs = a 7) is just ridiculous.
The EDGE review is very logical; what he states makes a lot of sense. I won't know until I play it myself, but I HATE a slow progression into the true battle system. I'm now very glad I'm just borrowing this from my sister instead of buying it. I'm a big Final Fantasy fan, but it's not like I think SE can do no wrong.







