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Reasonable said:

Of course, even with guidelines it's open to interpretation, but for me to be a 5 or less a game has to have actual technical plus gameplay issues.

For a game that seems on the evidence to be as well coded, etc. as FFXIII is to get a 5 is very puzzling to me.  I guess it depends how you bring technical competence into the mix (as a programmer of old it's important for me).

For me if the game works without bugs is technically competent, etc. then it's a 5.  if it's decent for it's genre it's a 7.  5 is very low for a title as polished as FFXIII and that's what I'm surprised by as for me it means that - in the view of this site - the game has serious gameplay issues.

Mind you, I'm not saying it DOES have such issues, merely that's the reading I'd take from the EDGE review and score.

 

I'm not saying it has issues either. But I cannot in any way agree with you that a game needs to have technical issues to get a 5 or below. In my ears, that just sounds like madness. A game could have technical issues up over it's ears and still get a 9 or 10, or it could have no technical issues at all and recieve a 1. I'm not saying technical issues should not, or does not, affect the score. I'm saying that no score should ever imply or mean a game has them.

And EDGE works differently from how you do, obviously. For them, 5 really means a game that is decent for its genre. But this point has been debated for so long I feel almost silly for bringing it up.



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