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Entroper said:
Words Of Wisdom said:

The buttons for the moves have to be within reach however.

It'd be better to go with a control scheme like this:

A = Punch
B = Kick
C+A = Strong Punch
C+B = Strong Kick
Z+A = Weak Punch
Z+B = Weak Kick

This way you have all your punches and kicks without having to adjust your hand's position or reach too far.


That's actually surprisingly good.  I wouldn't want to attempt a shoryuken with an analog stick though.


That would be the point of allowing classic controller support though.