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mike_intellivision said:
Generally, piracy is stealing.

Of course, there are degrees within this. For example, some games are out of print, so the only way to get a copy is to copy it. In that instance, the only person losing out is a collector/speculator rather than the publisher/developer. However, that caveat disappears if the IP holder reissues the product.

It is also interesting how universities have gone from turning a blind eye to this type of activity to having to police it. Everyone should be familiar with university policies that the recording industry has pushed through making them have to police (excessive) downloads. Over 20 years ago, profs basically said "You need (X-SOFTWARE). I don't care how you get it."

Mike from Morgantown


In my experience teachers still "hint" getting software through alternative methods. Though they openly suggests getting the "student" license.



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