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Regardless of the actual impact of piracy, game companies have used it as a bogeyman of sorts to lock down their games. The result has been that the pirated version performs more reliably than the legitimate product, which has only driven people to piracy. The real question is when the developers pushing DRM will realize the self-fulfilling prophecy of locking down their products and treating their paying customers like criminals, and stop wasting their time on it.



Super World Cup Fighter II: Championship 2010 Edition