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Is it just me or is the skepticism growing..?

Metroid Fusion had 40 'cut scenes' (used loosely), but most were from 10 to 30 seconds long. But they never said "Metroid: Other M takes the best elements of 1st-person and 3rd-person gaming to create a seamless blend between gameplay, story-telling and dynamic cinematography, that feels like a movie the player can control" about Fusion.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.