Is it just me or is the skepticism growing..?
Metroid Fusion had 40 'cut scenes' (used loosely), but most were from 10 to 30 seconds long. But they never said "Metroid: Other M takes the best elements of 1st-person and 3rd-person gaming to create a seamless blend between gameplay, story-telling and dynamic cinematography, that feels like a movie the player can control" about Fusion.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.