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@ Fazz, I agree the contrast with Ryu and the background is too big. But then again you have to see this game in motion to judge this style of graphics. Animation has always been very high in the SF series.

But I disagree about the controlls. They could easily implement motion controlls and let you choose between classic or motion controlls. It's easy enough to figure out a way to replace the 6 buttons. A possible motion controll could be:

- the analog stick for moving back and forth obviously
- Holding the pointer up to perform high attacks, hold the pointer higher to speed up
- Holding the pointer down to perform low attacks, hold the pointer lower to speed up
- Holding the pointer level for straight attacks, punch or slam or whatever with the wiimote to start a special move etc...
- A for punches
- B for kicks
- pull Z to grab and waggle to throw


Just saying, it could work.