Gamerace said:
Most traditional games were never intended for motion. Some sports titles work well and surprising sandbox games really benefit but for pretty much anything else, traditional core gamers will very quickly lose their interest in Arc (or Natal) and go back to the controls they grew up with to play traditional games. I've heard so many people complain that dual analog is better for FPS than Wiimote but that's just because they can't aim, but they have years of practise moving an analog stick. Arc will have the exact same issues. That is why Nintendo never focused on winning over that crowd in the first place. |
I agree on that one, motion is more suited for casual play, at least up until now. Now, if Sony were to bring many titles like heavy rain using motion controls it could be a different thing. I could easily play for a couple of hours on a heavy rain type game using Arc. But thats the only thing I can think of. All the other mini games and sports game sure are for casual play. And most of the other games that use it, like adventure games or racing games, youre better off switching to regular control if you intend to play seriously. Its more precise, faster and effortless for the arms. Between, im not talking of the Wii in this whole paragraph, many PS3 games offer some kind of motion control already.