"For something as simple as the door, once you have done the little slide with thumb three times in the game, it's just second nature, and takes a splitsecond to perform."
I didn't ask if it would become easier. I asked if not doing it right would mean you have to retry opening the door.
"It's just a much better way for having immersion than pressing a button, where there is zero corellation between the movements you do and the ones performed on screen."
Again, It's NOT that you press up. It's that you can screw up pressing up and have to retry opening the door. I've seen loads of videos that show just that. So unless you can prove those videos are false, it's still an aspect of the game I am entitled to not like.
"If you're in a fight"
I'm NOT DISCUSSING THE NON-MUNDANE PARTS. So stop bringing those up, as though those magically negate the inclusion in the mundane parts.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs