papflesje said:
Even so... it's still only a guess... |
GT5 is $60 million to develop yes? There are other costs you need to add to that $60 million to get the total cost of getting the game to market (and hence the break even point). Again at a guess I'm going to suggest the break even point for GT5 will be around $80 million. Fortunately for PD they have the profits from GT5P that they can add to the pot which means GT5 itself doesn't need to return the whole $80 million. Even so GT5 will well and truly earn PD a LOT more than $80 million.
You will note, I'm sure, that I guessed break even for HR would be $50 million, I never claimed $50 million was the development cost for HR. My guess for that would be something like $35-$40 million. If my guesses are well high and HR's break even is more like $35 million that means the game will have just about broken even within its first 2 weeks of sales. That would be outstanding.
I think this generation is in a pretty good place if a game that uses the PS3's technology to the extent that HR does can turn a profit with less than 1 million in sales. Being the costliest (apparently) console to develop on means turning a profit in game sales should be starting to get fairly easy for everyone; as long as you produce a quality product.
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