twesterm on 02 March 2010
| d21lewis said: I could fault Zelda for its lack of voice acting or Mario Wii for its lack of innovation but really, I'd be missing the point. If a game sets out to fulfill a specific purpose (be it story, puzzles, platforming, or what have you) then its a good game. If a FPS has a great storyline but sucks as an FPS, the score will show it. If a party game has amazing graphics and voice acting but it sucks as a party game, the score should reflect that. It's not a matter of "getting a free pass". It's a matter of delivering on expectations. |
The thing about that though is lack voice acting is a design decision, I doubt Bioware set out to make a game that has ass frame rate and bad vehicle parts.








