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When you answer yes to the second question, you're saying if a reviewer is rating all films/games as art and trying to uphold artistic standards, they are reviewing casual movies/games wrong?

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The article says "The average buyer of Take-Two’s dismally-reviewed $40 Carnival Games for Wii, however, isn’t going to be visiting Metacritic..."

How would the specialist press be "providing useful information" to casual movie watchers and casual gamers when those people clearly don't read those reviews and obviously are not basing their spending decisions on those reviews?

If 1up gave Carnival Games a higher rating, or the Village Voice gave Transformers a better review, would casual moviegoers and casual gamers suddenly start paying attention to those sources? Of course not.

Reviews are for the hard-core because those are the people who read reviews and care about reviews.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick