By using this site, you agree to our Privacy Policy and our Terms of Use. Close
twesterm said:
mike_intellivision said:
Motion controls. Never before have they been made a primary element of the game.

The Wii is evolutionary. The other innovations are also important but they are evolutionary.

DLC existed last generation -- it has just broadened in scope. Games have long had "achievements" -- they just went on-line. On-line multiplayer existed before -- it has just been enhanced. And each generation has made strides over the previous one in appearance.

Mike from Morgantown

Did DLC exist in the consoles last generation?  What consoles and games offered it?

Achievements, or more specifically rewards, have existed for ages but achievements were important because Microsoft made them madnatory for every Xbox game.  It made one system for in-game rewards and unified them as an important part of Xbox Live.

Online Multiplayer existed in games before Xbox Live, but again, it brought it to the forefront and made it a big part of every game.   Before this generation you could have an eight hour single player game and be fine, now that is seen as a waste of money with no replay value.

Of the games I played, Dead or Alive 3 had downloadable cinematics, Outlaw Volleyball had a downloadable character (I downloaded with my 360!) and Halo 2 had downloadable multi-player levels.