Barozi said:
Read my first post in this thread. Achievements give you a reason to play a game, giving new targets and thus extending the playtime. Just because a game has motion controls, doesn't make it automatically better or more worthwhile. I doubt I have more fun playing Wii Sports, than playing Mario Kart 64 or Bomberman back then. (multiplayer-wise) So it's just a new direction of gaming, not for the worse, but also not for the better.
What do you think about Highscores ? Pretty meaningless now aren't they ? Back in the days this was the main reason why you played a game. Just like with achievements, everything was already in the game, but playing Tetris without getting a score is boring as hell. You'd play it once, maybe twice for the awesome music, but there would be no reason to play it more than that and improve yourself. Achievements don't turn a bad game into a good one, but they make good ones even better. With that being said I don't care much for my overall score. I earn them for myself, because they give me the feeling that I made a good decision in buying that game. |
I will add this, I NEVER have played a game on harder than normal level before. Due to acheivements I have now, and I have found a whole new level of well, acheivement. It does feel cool to beat a game on the harder level, and some games can play like a whole new game (if the AI is good enough), layers of fun and accomplishment added with just a 50 point acheivement.